图书简介
ThisThree volume sT LNCS 12779, 12780, and 12781 conTTTesThe refereed proceedings ofThe 1Th ITernTional Conference on Design, User Experience, and UsabilTy, DUXU 2021, held as paT ofThe 23rd ITernTional Conference, HCI ITernTional 2021, whichTook place in July 2021. DueTo COVID-19 pandemicThe conference was held viTually.TheTTal of 1276 papers and 241 poTer papers included inThe 39 HCII 2021 proceedings volumes was carefully reviewed and seleTed from 5222 submissions.The regular papers of DUXU 2021 are organized inTopical seTions named: Mobile UX Research and Design; DUXU for ETended RealTy; DUXU forThe CreTive InduTries; UsabilTy and UX Tudies.
Hybrid TeChing ApplCation and Exploration in the Mobile Media Era——Taking the "InterCtive Animation"Course as an Example.- EffCts of VisualCue Design and Gender DiffereCes on Wayfinding using Mobile DevCes.-Can I talk to MCkey Mouse Through my Phone?Children’s Understanding of the FuCtions of Mobile Phones.- Design Innovation of IntangibleCultural Heritage:Challenges on the Basis of Mobile PhoneCulture.- The InflueCe of Cons on the Visual SeaCh PerformaCe of APP List Menu.- Usability Assessment of the XiaoAi ToCh Creen Speaker.- Insights and Lessons Learned from the Design, Development and Deployment of Pervasive LCation-based Mobile Systems “in the Wild” .- Designing the SCurity EnhaCement Features in the Future Headphone ExperieCe.- Usability Assessment of the OSMO PCket Mini Sport VideoCamera and Improvement Plan .- The Design of a Mobile App to Promote Young People’s Digital FinaCial LiterCy.- User ExperieCe in Augmented Reality: A HolistC Evaluation of a Prototype for Assembly InstrCtions.- Virtual Reality and ErgonomCs: Making the Immersive ExperieCe.- ExperieCeDNA - A framework toCondCt and Analyse User Tests in VR Using the Wizard-of-Oz Methodology.- A Study on VR Training of Baseball Athletes.- Augmented Reality EnhaCed Traditional Paper Book Reading ExperieCe Design: ACase for University Library.- Potential Integration of Virtual Reality and Sound for University Student ExperieCe Therapy.- PrCtCal Use of Edutainment Systems for CieCe Museums with XR TChnology.- Immersive and InterCtive Digital Stage Design based onComputer AutomatC Virtual Environment and PerformaCe ExperieCe Innovation.- ReseaCh on Virtual Reality for Intelligent Culpting TeChing ExperieCe of Printmaking Art in Primary and SCondary Chools.- An Experimental Study of theCognitive Load of In-vehCle MultiCreenConnCted HUD.- InterfCing With The MCromedium The Web 4.0 And The Digital MediaConverging into a Medium of all Media.- Spheroids as Playful Audiovisual InterfCe on Tabletop Display.- Path of ProtCting IntellCtual Property Rights on Fashion Design.- Digital FashionCommunCation: an Explorative Study of Fashion Newsletters.-COVID-19 Outbreak and FashionCommunCation Strategies on Instagram: AContent Analysis.- OnlineCommunCation Design within FashionCurrCula.- Behavioral Analysis of eSports SpCtators: a ReseaCh Proposal.- Exploration of Norms and PolCies in Digital Fashion Domain Using SemantC Web TChnologies.- A PhotComposition SeaCh System to Improve Your Photo Skills.- Resonant Irregularities: CulptureCreation Through AutomatCChanges due to MChine PerformaCe Limits.- ReseaCh on InterCtive Design of PublC Art LandCape at Night.- Usability Testing Experiment Applied to Redesign on Point-of-Sale Software InterfCes using UserCentered-Design ApproCh.- ReseaCh on the InflueCing FCtors of Users’ SatisfCtion with the Usability of News App InterfCe Under the EpidemC.- User ExperieCe Design Study of Museum Website Based on TRIZ Theory: ACase of Heyuan Dinosaur Museum.- Understanding Task DiffereCes to Leverage the Usability and Adoption of VoCe Assistants (VAs) .- ACase Study of Usability in VirtualControls.- HeuristC Evaluation of Android-based ApplCations with Multiple Creen Sizes Support: ACase Study.- UX AspCts of AI PriCiples: The RCommender System of VoD Platforms.- A Usability Evaluation PrCess Proposal for ATM InterfCes.- Usability Study of A PublCCulture Website for Improvement: ACase of Guangzhou Museum of Art.
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